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Baal Omniscient
L.O.T.I.S. RISE of LEGION
515
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Posted - 2013.05.16 15:55:00 -
[1] - Quote
The plasma launcher is a very interesting weapon, but lacks the clip size to fulfill any useful role on the battlefield. Currently the only useful role it serves is to peek out and tag an enemy running at your cover. It has too little splash to serve as area denial, it has too little DPS (due to it's clip size) to take out vehicles before they either a) get away or b) repair themselves, and it's projectile's travel speed is so slow that even infantry at 10m can easily sidestep it.
I recommend increasing the clipsize to 3-4, increasing the ammo capacity by 8 and increasing the speed of the projectile slightly. To counter-balance this, I recommend you increase the charge and reload times slightly.
Some might say this would make it an AV mass driver. In a way they would be similar, but they would be far different weapons with far different uses, so ignore the naysayers if you want this weapon to be a viable AV option. |
Baal Omniscient
L.O.T.I.S. RISE of LEGION
518
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Posted - 2013.05.16 17:08:00 -
[2] - Quote
Vermaak Doe wrote:I don't think they need a nerf to counteract a buff, since they were pre nerfed. It's not a nerf to counteract a buff, it's a nerf to moderate a buff. You give it a slight drawback to keep the buff from getting out of hand. Like how they almost doubled the TAC AR damage output from last build without adding in any drawbacks. I want the PL to work, but I don't want it to be OP. |
Baal Omniscient
L.O.T.I.S. RISE of LEGION
522
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Posted - 2013.05.16 19:39:00 -
[3] - Quote
I hit a Gunloggi with a proto one yesterday with 4 damage mods and didn't even drop 1/4 of it's health. With it requiring you to reload after every shot and tanks being able to move as fast as they do, that makes this weapon less than useless in my evey for taking out tanks. With a kb/m setup even armor tanks can move almost as fast as LAV's, so it's pointless to try to have a drawn out battle with it when you need 7 shots to drop it but it can be gone before you land your second. |
Baal Omniscient
L.O.T.I.S. RISE of LEGION
522
|
Posted - 2013.05.16 19:48:00 -
[4] - Quote
Herpn Derpidus wrote:bigger damage radius and im fine A larger splash radius would just turn it into an area denial weapon, and it is supposed to be an AV weapon. |
Baal Omniscient
L.O.T.I.S. RISE of LEGION
524
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Posted - 2013.05.16 21:00:00 -
[5] - Quote
Nova Knife wrote:It's about on part with a standard forge gun as far as DPS goes (Low recharge time and decent reload speed)
Keep in mind it's a light weapon, as well, that is not only providing good direct damage vs vehicles, but can splash infantry as well! You don't want to eclipse the forge gun because then what would be the point of heavy suits? :P
I do agree that the projectile is a bit too slow, and I brought that up at fanfest. Honestly the weapon cannot be used as a proper AV weapon if it doesn't either have the ability to put out damage faster one way or another or be more accurate. All vehicles are able to get out of it's range too quickly for it to really cause enough damage to it to be effective.
A lock-on feature vs vehicles plus an extension to it's range might do the trick since it would help it keep up with vehicles, and if no one wants to add clip size or damage to it so it doesn't surpass the forge then it may be the only option to make it viable.
As it stands right now it's a fun toy to play with when facing weaker opponents, but in a serious match against serious opponents, this weapon will do nothing but waste time, get you killed and cause vehicle drivers to laugh at your attempts. I spec LAV's and even I have no fear of this weapon in the slightest. The only way one of these would get me is if I got stuck somewhere and the guy using it was right on top of me. It takes about 3 seconds to reload once the reload animation kicks in, which doesn't seem to happen until about 2 or so seconds after the projectile leaves the gun, AND the weapon has a travel time, which means in my Methana a guy who needs to hit me 3 times will have to have me hold perfectly still for at least 12 seconds to drop my LAV, and that's IF I don't have any hardners or reppers activated. That's an LAV, now imagine how hard it is to kill a tank.
Basically what I'm saying is, the only logical reason to spec into this instead of swarms or forge guns is because you think it looks cooler. It is not currently a viable AV option, but it has a lot of potential with some tweaking. |
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